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Proceedings
CW
CW 2013
Generate Citations
2013 International Conference on Cyberworlds (CW)
Oct. 21 2013 to Oct. 23 2013
Yokohama, Japan
Table of Contents
Title Page i
Freely available from IEEE.
pp. i-i
Title Page iii
Freely available from IEEE.
pp. iii-iii
Copyright Page
Freely available from IEEE.
pp. iv-iv
Table of Contents
Freely available from IEEE.
pp. v-xi
Message from the Chairs
Freely available from IEEE.
pp. xii-xii
CW 2013 Organizing Committee
Freely available from IEEE.
pp. xiii-xiii
International Program Committee
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pp. xiv-xv
External Reviewers
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pp. xvi-xvi
Inspiring modeling
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pp. 1-1
by
Daniel Cohen-Or
The science of social interactions on the web
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pp. 2-2
by
Ed H. Chi
Virtual reality and telexistence
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pp. 3-3
by
Susumu Tachi
Deformation-Aware Split Grammars for Architectural Models
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pp. 4-11
by
Rene Zmugg
,
Wolfgang Thaller
,
Ulrich Krispel
,
Johannes Edelsbrunner
,
Sven Havemann
,
Dieter W. Fellner
Rendering Railway Scenes in Cyberspace Based on Route Panoramas
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pp. 12-19
by
Shengchun Wang
,
Siwei Luo
,
Yaping Huang
,
Jiang Yu Zheng
,
Peng Dai
,
Qiang Han
Volumetric Virtual Worlds with Layered Terrain Generation
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pp. 20-27
by
Aitor Santamaria-Ibirika
,
Xabier Cantero
,
Mikel Salazar
,
Jaime Devesa
,
Pablo G. Bringas
Cyber MetaPlasticity: CyberCosmos of MetaPlastic CyberWorlds
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pp. 28-35
by
Gianluca Mura
Dialogue with the Brown Cloud: A Virtual Conversation
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pp. 36-41
by
Ioannis Michaloudis
,
Miik Green
Functionalization and World Conception: What Happened to Us and How we Want to Overcome it Now
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pp. 42-47
by
Ulrich Gehmann
,
Martin Reiche
Towards Making Panoramic Images in Virtual Arthroscopy
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pp. 48-51
by
Vladimir Pestrikov
,
Alexei Sourin
Incorporating Haptic and Olfactory into Surgical Simulation
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pp. 52-55
by
Osama Halabi
,
Fatma Al-Mesaifri
,
Mariam Al-Ansari
,
Roqaya Al-Shaabi
,
Hichem Barki
,
Sebti Foufou
Investigation of a Virtual Environment for Rugby Skills Training
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pp. 56-63
by
Helen C. Miles
,
Serban R. Pop
,
Simon J. Watt
,
Gavin P. Lawrence
,
Nigel W. John
,
Vincent Perrot
,
Pierre Mallet
,
Daniel R. Mestre
Navigation Maps for Virtual Travelers
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pp. 64-70
by
Andrei Sherstyuk
,
Kiyoshi Kiyokawa
Achieving Satisfied Virtual Exchange Rates through Multiple-Stage Virtual Money Supply
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pp. 71-76
by
Jingzhi Guo
,
Meilan Xie
A Low Complexity Algorithm for H.264/AVC Intra Prediction
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pp. 77-81
by
Haitao Li
,
Jianjun Li
,
G. S. Shokouh
,
Refik Samet
Situation Awareness through Multimodal Biometric Template Security in Real-Time Environments
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pp. 82-88
by
Padma Polash Paul
,
Marina Gavrilova
,
Stanslav Klimenko
Geometrical Meta-Metamodel for Cyber-Physical Modelling
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pp. 89-93
by
Vitaliy Mezhuyev
,
Refik Samet
An Open Modular Middleware for Interoperable Virtual Environments
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pp. 94-100
by
Sergiy Byelozyorov
,
Dmitri Rubinstein
,
Vincent Pegoraro
,
Philipp Slusallek
MapXplorer Handy: An Immersive Map Exploration System Using Handheld Device
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pp. 101-107
by
Hadziq Fabroyir
,
Wei-Chung Teng
,
Shu-Ling Wang
,
Rayi Yanu Tara
Improving Structured Content Design of Digital Signage Evolutionarily through Utilizing Viewers' Involuntary Behaviors
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pp. 108-115
by
Ken Nagao
,
Issei Fujishiro
Replacing a Human Hand by a Virtual Hand and Adjusting Its Posture to a Virtual Object for Its Manipulation in an AR Environment
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pp. 116-119
by
Akihiro Ono
,
Koh Kakusho
,
Takuya Funatomi
,
Masaaki Iiyama
Designing EdgeWrite Versions for Japanese Text Entry
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pp. 120-123
by
Kentaro Go
,
Yuichiro Kinoshita
,
Shoichi Watanabe
Screen Space Anisotropic Blurred Soft Shadows by Efficient Separable Filtering Method
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pp. 124-131
by
Zhongxiang Zheng
,
Suguru Saito
Estimation of Environmental Lighting from Known Geometries for Mobile Augmented Reality
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pp. 132-139
by
Emre Koc
,
Selim Balcisoy
Customizable Strokes for Localized Stylization of View-Dependent Lines Extracted from 3D Models
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pp. 140-146
by
Luis Cardona
,
Suguru Saito
Characteristic Analysis of Social Network Constructed from Literary Fiction
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pp. 147-150
by
Jongkyu Seo
,
Gyoung-Mi Park
,
Sung-Hwan Kim
,
Hwan-Gue Cho
A Gossip Virtual Social Network for Non Playable Characters in Role Play Games
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pp. 151-158
by
Justin Perrie
,
Ling Li
Ontology of Emergency Shared Situation Awareness and Crisis Interoperability
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pp. 159-162
by
Sergey A. Mescherin
,
Igor Kirillov
,
Stanislav Klimenko
Preparing for International Operations in a Cyberworld: A Norwegian Army Example
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pp. 163-170
by
Ekaterina Prasolova-Førland
,
Mikhail Fominykh
,
Ramin Darisiro
,
Anders I. Mørch
,
David Hansen
Cube Detection and Pose Estimation Using Property of a Cube with Evolutionary Method
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pp. 171-174
by
Kazuki Hiyama
,
Takuya Akashi
Effective Feature Description Using Intensity Order Local Binary Pattern
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pp. 175-182
by
Thao-Ngoc Nguyen
,
Bac Le
,
Kazunori Miyata
Detecting Markers in Blurred and Defocused Images
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pp. 183-190
by
Masahiro Toyoura
,
Haruhito Aruga
,
Matthew Turk
,
Xiaoyang Mao
Robust Action Recognition Based on a Hierarchical Model
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pp. 191-198
by
Xinbo Jiang
,
Fan Zhong
,
Qunsheng Peng
,
Xueying Qin
OnMyWay: A Task-Oriented Visualization and Interface Design for Planning Road Trip Itinerary
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pp. 199-205
by
Yuzuru Tanahashi
,
Kwan-Liu Ma
A Study on Enhancing Timeline-Like Visualization with Verbal Text
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pp. 206-213
by
Jia-Kai Chou
,
Isaac Liao
,
Kwan-Liu Ma
,
Chuan-Kai Yang
Designing Narrative Interface with a Function of Narrative Generation
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pp. 214-221
by
Takashi Ogata
,
Jumpei Ono
ActVis: Activity Visualization in Videos
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pp. 222-225
by
Masahiro Toyoura
,
Satoshi Nishiguchi
,
Xiaoyang Mao
,
Masayuki Murakami
From the Virtual to the Material: The re-Appearance of the Art Object
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pp. 226-231
by
Dew Harrison
The Eight Continent: Design for an Intentional Surprise
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pp. 232-239
by
Michael Johansson
Emotion Estimation from Biological Signals and Its Application to an Emotional Painting Tool
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pp. 240-246
by
Masaki Omata
,
Daisuke Kanuka
,
Xiaoyang Mao
Analtical Perception of Arts and Science in Contemporary African Arts
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pp. 247-251
by
Bankole E. Oladumiye
An Extension Algorithm for Ball B-Spline Curves with G2 Continuity
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pp. 252-258
by
Qianqian Jiang
,
Zhongke Wu
,
Ting Zhang
,
Xingce Wang
,
Mingquan Zhou
An Electromagnetism-Based Global Optimization Approach for Polynomial Bezier Curve Parameterization of Noisy Data Points
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pp. 259-266
by
Akemi Galvez
,
Andres Iglesias
A General Design Method Based on Algebraic Topology -- A Divide and Conquer Method
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pp. 267-273
by
Kenji Ohmori
,
Tosiyasu L. Kunii
Ranking on Cross-Domain Manifold for Sketch-Based 3D Model Retrieval
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pp. 274-281
by
Takahiko Furuya
,
Ryutarou Ohbuchi
View-Clustering and Manifold Learning for Sketch-Based 3D Model Retrieval
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pp. 282-285
by
Yukinori Kurita
,
Ryutarou Ohbuchi
Image-Driven Haptic Rendering in Virtual Environments
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pp. 286-293
by
Shahzad Rasool
,
Alexei Sourin
A Prediction Method Using Interpolation for Smooth Six-DOF Haptic Rendering in Multirate Simulation
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pp. 294-301
by
Xiyuan Hou
,
Olga Sourina
EEG Databases for Emotion Recognition
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pp. 302-309
by
Yisi Liu
,
Olga Sourina
A New Model with NEO PI-R for Emotion Simulations
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pp. 310-317
by
Yi Zhang
,
Ling Li
Skeleton-Based Anime Hair Modeling and Visualization
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pp. 318-321
by
Takeyuki Sakai
,
Vladimir Savchenko
A Bio-Inspired Architecture of a Motor System for Virtual Creatures: Reverse Engineering of the Human Hand for the Creation of a LEGO Mindstorms(TM) Robotic Hand
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pp. 322-325
by
Daniel Madrigal
,
Gustavo Torres
,
Adan Ruiz
,
Felix Ramos
Controlled 3D Biped Stepping Animations Using the Inverted Pendulum and Impulse Constraints
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pp. 326-329
by
Ben Kenwright
Multi-Touch Interface for Character Motion Control Using Model-Based Approach
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pp. 330-337
by
Masaki Oshita
Stable Simulations of Deformable Objects Using Explicit Integration
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pp. 338-345
by
Luis F. Gutierrez
,
Felix Ramos
Some New Possibilities for In-World Virtual Art Gallery Configuration
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pp. 346-351
by
Richard Hooper
Humiliating Entertainment or Social Activism? Analyzing Scambaiting Strategies Against Online Advance Fee Fraud
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pp. 352-355
by
Andreas Zingerle
,
Linda Kronman
Audio-Visual Art Performance System Using Computer Video Output Based on Converting Component Video Signal to Audio
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pp. 356-363
by
Yuichi Ito
,
Carl Stone
,
Masashi Yamada
,
Shinya Miyazaki
What is It Like to Be Wintermute? Virtuality and Consciousness
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pp. 364-366
by
Blanka Earhart
Development of Real-Time Effecter for Sharing Feelings More Intuitively on Video Hosting Services
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pp. 367-367
by
Yusuke Araki
,
Hidenori Watanabe
Thememory: Experiencing Thematic Photos in Daily Practice
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pp. 368-368
by
Kai-Yin Cheng
,
Ko-Yuan Chou
,
Bing-Yu Chen
Generation of Grasping Poses for Object Manipulation
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pp. 369-369
by
Kazuaki Hamada
,
Fumihito Kyota
,
Suguru Saito
Visualization of Railway Stations' Usability for Expectant and Nursing Mothers
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pp. 370-370
by
Makiko Harada
,
Yoshiaki Komatsu
,
Hidenori Watanabe
Engagement in Computer and Video Games
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pp. 371-371
by
Steven Bachelder
,
Rajesh Santhanam
,
Masaki Hayashi
,
Masayuki Nakajima
Virtual Museum with 3D Artifacts
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pp. 372-372
by
Masaki Hayashi
,
Steven Bachelder
,
Clement Lefeuvre
,
Cyril Le Bras
,
Msayuki Nakajima
Interactive TV by Text-To-Vision
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pp. 373-373
by
Masaki Hayashi
,
Steven Bachelder
,
Mateo Grippon
,
Masayuki Nakajima
Visualization and Color Harmonization Using Coloroid Color Space
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pp. 374-374
by
Naoto Inose
,
Suguru Saito
Practice of the Joint Design in Different Context Environment
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pp. 375-375
by
Shingo Kishioka
,
Hidenori Watanabe
An Example of the Attaching Function to Solve Data Overlap Problems
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pp. 376-376
by
Toshio Kodama
,
Tosiyasu L. Kunii
,
Yoichi Seki
Archive of Art Event Including Location and Artistic Information
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pp. 377-377
by
Yuki Kikumoto
,
Hidenori Watanabe
EVOLVE: A Linked Visualization Environment for Explanatory Variables and Objective Function of Optimization Problems
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pp. 378-378
by
Maki Kubota
,
Takayuki Itoh
,
Shigeru Obayashi
,
Yuriko Takeshima
A Scatterplot-Based Visual Analytics Tool for Protein Pocket Properties
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pp. 379-379
by
Makiko Miyoshi
,
Ayaka Kaneko
,
Takayuki Itoh
,
Kei Yura
The MetaPlastic CyberCosmo
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pp. 380-380
by
Gianluca Mura
The MetaPlastic Art and Design Manifesto
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pp. 381-381
by
Gianluca Mura
3D Collision Detection with 2D Terrain Maps
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pp. 382-382
by
Andrei Sherstyuk
,
Kiyoshi Kiyokawa
,
Yano Yuki
Virtual Slicer: Development of Interactive Visualizer for Tomographic Medical Images Based on Position and Orientation of Handheld Device
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pp. 383-383
by
Sho Shimamura
,
Motoko Kanegae
,
Yuji Uema
,
Masahiko Inami
,
Tetsu Hayashida
,
Hideo Saito
,
Maki Sugimoto
Clikable Virtual Button in Real Space
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pp. 384-384
by
Atsushi Sugiura
,
Masahiro Toyoura
,
Xiaoyang Mao
Development of the Map Navigation System Targeting Users
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pp. 385-385
by
Yurina Takata
,
Hidenori Watanabe
Sensing of Traffic Flow in Real-World for Reconstruction in VR
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pp. 386-386
by
Guo Tian
,
Takuya Akashi
Seamless Annotation Display for Augmented Reality
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pp. 387-387
by
Satoshi Yonemoto
"Faceless Patrons" -- An Augmented Installation Exploring 419-Fictional Narratives
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pp. 388-388
by
Andreas Zingerle
,
Linda Kronman
Author Index
Freely available from IEEE.
pp. 389-391
Publisher's Information
Freely available from IEEE.
pp. 392-392
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