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2014 International Conference on Cyberworlds (CW)

Oct. 6 2014 to Oct. 8 2014

Santander, Cantabria, Spain

Table of Contents

Title Page iFreely available from IEEE.pp. i-i
Title Page iiiFreely available from IEEE.pp. iii-iii
Copyright PageFreely available from IEEE.pp. iv-iv
Table of ContentsFreely available from IEEE.pp. v-ix
Message from CW 2014 General ChairFreely available from IEEE.pp. x-xi
Message from CW 2014 Organizing Committee ChairsFreely available from IEEE.pp. xii-xiii
CW 2014 400 Years of Spain-Japan RelationshipFreely available from IEEE.pp. xiv-xvi
Message from CW 2014 Program Committee ChairsFreely available from IEEE.pp. xvii-xviii
CW 2014 Organizing CommitteeFreely available from IEEE.pp. xix-xix
CW 2014 Program CommitteeFreely available from IEEE.pp. xx-xxi
CW 2014 SponsorsFreely available from IEEE.pp. xxii-xxiii
CW 2014 Invited SpeakersFreely available from IEEE.pp. xxiv-xxvi
Generative Works: From Recombinant Poetics to Recombinant InformaticsFull-text access may be available. Sign in or learn about subscription options.pp. 5-11
Waterfall Simulation by Using a Particle and Grid-Based Hybrid ApproachFull-text access may be available. Sign in or learn about subscription options.pp. 23-30
Safe Navigation of Pedestrians in Social Groups in a Virtual Urban EnvironmentFull-text access may be available. Sign in or learn about subscription options.pp. 31-38
Haptic-Based Serious GamesFull-text access may be available. Sign in or learn about subscription options.pp. 39-46
Image-Based Virtual Fitting System with Garment Image ReshapingFull-text access may be available. Sign in or learn about subscription options.pp. 47-54
Multisensory Experience with ImagesFull-text access may be available. Sign in or learn about subscription options.pp. 55-62
Constructive Roof GeometryFull-text access may be available. Sign in or learn about subscription options.pp. 63-70
Minimizing Collision among Social Groups in Wide-Open SpacesFull-text access may be available. Sign in or learn about subscription options.pp. 77-84
User Avatar Association in Virtual WorldsFull-text access may be available. Sign in or learn about subscription options.pp. 93-100
Exploring Stereoscopic Multi-user Interaction with Individual ViewsFull-text access may be available. Sign in or learn about subscription options.pp. 101-106
Functorial Classification of Political Groups in the Meiji RestorationFull-text access may be available. Sign in or learn about subscription options.pp. 107-113
Scale-Invariant Heat Kernel MappingFull-text access may be available. Sign in or learn about subscription options.pp. 114-121
Isometric Shape Matching Based on the Geodesic Structure and Minimum Cost FlowFull-text access may be available. Sign in or learn about subscription options.pp. 122-129
Automatic Generation of Skeleton Animation from 3D Human Mesh ModelFull-text access may be available. Sign in or learn about subscription options.pp. 130-136
Stability of Features in Real-Time EEG-based Emotion Recognition AlgorithmFull-text access may be available. Sign in or learn about subscription options.pp. 137-144
Multilevel Focus+Context Visualization Using Balanced MultiresolutionFull-text access may be available. Sign in or learn about subscription options.pp. 145-152
Weight and Size Discrimination with Vibrotactile FeedbackFull-text access may be available. Sign in or learn about subscription options.pp. 153-160
Neurofeedback Games to Improve Cognitive AbilitiesFull-text access may be available. Sign in or learn about subscription options.pp. 161-168
Optimizing and Visualizing Fire Dispatcher ActivityFull-text access may be available. Sign in or learn about subscription options.pp. 169-173
Real-Time Animated Visualization of Massive Air-Traffic TrajectoriesFull-text access may be available. Sign in or learn about subscription options.pp. 174-181
Simulated Annealing Algorithm for Bezier Curve ApproximationFull-text access may be available. Sign in or learn about subscription options.pp. 182-189
Interacting with Ads in Hybrid Urban SpaceFull-text access may be available. Sign in or learn about subscription options.pp. 190-197
Clay Flower Creation Based on Homotopy Type TheoryFull-text access may be available. Sign in or learn about subscription options.pp. 198-205
Motivation System for Virtual Creatures: Actions Driven by NeedsFull-text access may be available. Sign in or learn about subscription options.pp. 206-212
A Study on Perceived Similarity between Photograph and Shape Exaggerated CaricatureFull-text access may be available. Sign in or learn about subscription options.pp. 213-220
Applying Clonal Selection Theory to Data Fitting with Rational Bézier CurvesFull-text access may be available. Sign in or learn about subscription options.pp. 221-228
Interactive Visualization of Energy SystemFull-text access may be available. Sign in or learn about subscription options.pp. 229-236
Example-Based Automatic Caricature GenerationFull-text access may be available. Sign in or learn about subscription options.pp. 237-244
Sketch-Based Dance ChoreographyFull-text access may be available. Sign in or learn about subscription options.pp. 253-260
Molecular Geometry and BULL!Full-text access may be available. Sign in or learn about subscription options.pp. 261-268
A Concept of Social Behavioral Biometrics: Motivation, Current Developments, and Future TrendsFull-text access may be available. Sign in or learn about subscription options.pp. 271-278
Multimodal Biometrics Using Cancelable Feature FusionFull-text access may be available. Sign in or learn about subscription options.pp. 279-284
Human Identification Using Sensors Data Based on 3D Gait AreaFull-text access may be available. Sign in or learn about subscription options.pp. 285-292
Mining Social Behavioral Biometrics in TwitterFull-text access may be available. Sign in or learn about subscription options.pp. 293-299
A Novel Pose Tolerant Face Recognition ApproachFull-text access may be available. Sign in or learn about subscription options.pp. 308-312
New Opportunities for Artistic Practice in Virtual WorldsFull-text access may be available. Sign in or learn about subscription options.pp. 321-326
Creative Approaches to Exploring the Interstice between the Virtual and the RealFull-text access may be available. Sign in or learn about subscription options.pp. 327-331
Liberated FormatizationFull-text access may be available. Sign in or learn about subscription options.pp. 332-339
How to Obtain Passwords of Online Scammers by Using Social Engineering MethodsFull-text access may be available. Sign in or learn about subscription options.pp. 340-344
Exploring the Use of a 3D Virtual Environment in Chinese Cultural TransmissionFull-text access may be available. Sign in or learn about subscription options.pp. 345-350
The Meta Plastic Techne: A Cyber Metadiscipline between Science-Art-DesignFull-text access may be available. Sign in or learn about subscription options.pp. 351-357
A New Virtual Museum Equipped with Automatic Video Content GeneratorFull-text access may be available. Sign in or learn about subscription options.pp. 377-383
Feasibility Study on Free Hand Geometric Modelling Using Leap Motion in VRML/X3DFull-text access may be available. Sign in or learn about subscription options.pp. 389-392
WanderlostFull-text access may be available. Sign in or learn about subscription options.pp. 395-398
Folding Pattern: A Study about PerceptionFull-text access may be available. Sign in or learn about subscription options.pp. 399-402
(Re) Building Proun #5A in the MetaverseFull-text access may be available. Sign in or learn about subscription options.pp. 403-406
Virtual Human Behavioural Profile Extraction Using Kinect Based Motion TrackingFull-text access may be available. Sign in or learn about subscription options.pp. 411-414
ARecycle NOID ARt Game: The Augmented Reality Game in Public SpaceFull-text access may be available. Sign in or learn about subscription options.pp. 421-424
Author IndexFreely available from IEEE.pp. 425-426
Publisher's InformationFreely available from IEEE.pp. 428-428
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