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Horizontal Interactive Human-Computer Systems, International Workshop on

Oct. 10 2007 to Oct. 12 2007

Newport, Rhode Island

ISBN: 0-7695-3013-3

Table of Contents

Introduction
Message from the ChairsFreely available from IEEE.pp. viii
WIMP!: Bringing Traditional Interactions to the Tabletop
Multimodal Split View Tabletop Interaction Over Existing ApplicationsFull-text access may be available. Sign in or learn about subscription options.pp. 129-136
Introduction
Program CommitteeFreely available from IEEE.pp. ix
Introduction
ReviewersFreely available from IEEE.pp. x-xii
Far & Away: Remote and Distributed Tabletop Collaboration
C-Slate: A Multi-Touch and Object Recognition System for Remote Collaboration using Horizontal SurfacesFull-text access may be available. Sign in or learn about subscription options.pp. 3-10
Far & Away: Remote and Distributed Tabletop Collaboration
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop ApplicationsFull-text access may be available. Sign in or learn about subscription options.pp. 11-18
Far & Away: Remote and Distributed Tabletop Collaboration
Distributed Tabletops: Supporting Remote and Mixed-Presence Tabletop CollaborationFull-text access may be available. Sign in or learn about subscription options.pp. 19-26
Far & Away: Remote and Distributed Tabletop Collaboration
TableTops: Worthwhile Experiences of Collocated and Remote CollaborationFull-text access may be available. Sign in or learn about subscription options.pp. 27-34
Out & About: Tabletops in the Real World
Put That There NOW: Group Dynamics of Tabletop Interaction under Time PressureFull-text access may be available. Sign in or learn about subscription options.pp. 37-43
Out & About: Tabletops in the Real World
Affective Tabletop Game: A New Gaming Experience for ChildrenFull-text access may be available. Sign in or learn about subscription options.pp. 44-51
Out & About: Tabletops in the Real World
The TViews Table in the HomeFull-text access may be available. Sign in or learn about subscription options.pp. 52-59
Reading, Writing & More: Tabletop-User Experiences
Applying an Aesthetic Framework of Touch for Table-Top InteractionsFull-text access may be available. Sign in or learn about subscription options.pp. 71-74
Reading, Writing & More: Tabletop-User Experiences
Reproducing and Re-experiencing the Writing Process in Japanese CalligraphyFull-text access may be available. Sign in or learn about subscription options.pp. 75-78
Reading, Writing & More: Tabletop-User Experiences
Reading Revisited: Evaluating the Usability of Digital Display Surfaces for Active Reading TasksFull-text access may be available. Sign in or learn about subscription options.pp. 79-86
Reading, Writing & More: Tabletop-User Experiences
Photohelix: Browsing, Sorting and Sharing Digital Photo CollectionsFull-text access may be available. Sign in or learn about subscription options.pp. 87-94
Reading, Writing & More: Tabletop-User Experiences
Information Layout and Interaction on Virtual and Real Rotary TablesFull-text access may be available. Sign in or learn about subscription options.pp. 95-102
WIMP!: Bringing Traditional Interactions to the Tabletop
Examination of Text-Entry Methods for Tabletop DisplaysFull-text access may be available. Sign in or learn about subscription options.pp. 105-112
WIMP!: Bringing Traditional Interactions to the Tabletop
Tabletop File System Access: Associative and Hierarchical ApproachesFull-text access may be available. Sign in or learn about subscription options.pp. 113-120
WIMP!: Bringing Traditional Interactions to the Tabletop
Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path MenusFull-text access may be available. Sign in or learn about subscription options.pp. 121-128
WIMP!: Bringing Traditional Interactions to the Tabletop
Going Deeper: a Taxonomy of 3D on the TabletopFull-text access may be available. Sign in or learn about subscription options.pp. 137-144
Inside & Out: Novel Tabletop Interactions and Infrastructure
Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design StudioFull-text access may be available. Sign in or learn about subscription options.pp. 147-154
Inside & Out: Novel Tabletop Interactions and Infrastructure
Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop DisplayFull-text access may be available. Sign in or learn about subscription options.pp. 155-162
Inside & Out: Novel Tabletop Interactions and Infrastructure
Spilling: Expanding Hand held Interaction to Touch Table DisplaysFull-text access may be available. Sign in or learn about subscription options.pp. 163-170
Inside & Out: Novel Tabletop Interactions and Infrastructure
Supporting Multiple Off-Axis Viewpoints at a Tabletop DisplayFull-text access may be available. Sign in or learn about subscription options.pp. 171-178
Inside & Out: Novel Tabletop Interactions and Infrastructure
Multiple Input Support in a Model-Based Interaction FrameworkFull-text access may be available. Sign in or learn about subscription options.pp. 179-186
Gadgets & Gizmos: 'Notable' Tabletop Hardware
EmiTable: A Tabletop Surface Pervaded with Imperceptible MetadataFull-text access may be available. Sign in or learn about subscription options.pp. 189-192
Gadgets & Gizmos: 'Notable' Tabletop Hardware
Ortholumen: Using Light for Direct Tabletop InputFull-text access may be available. Sign in or learn about subscription options.pp. 193-196
Gadgets & Gizmos: 'Notable' Tabletop Hardware
High Precision Multi-touch Sensing on Surfaces using Overhead CamerasFull-text access may be available. Sign in or learn about subscription options.pp. 197-200
Gadgets & Gizmos: 'Notable' Tabletop Hardware
Depth-Sensing Video Cameras for 3D Tangible Tabletop InteractionFull-text access may be available. Sign in or learn about subscription options.pp. 201-204
Gadgets & Gizmos: 'Notable' Tabletop Hardware
Low-Cost Malleable Surfaces with Multi-Touch Pressure SensitivityFull-text access may be available. Sign in or learn about subscription options.pp. 205-208
Author Index
Author IndexFreely available from IEEE.pp. 209
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