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Computer
Volume 39, Issue 6
Jun. 2006
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Table of Contents
News briefs
Freely available from IEEE.
pp. 20-21
by
L.D. Paulson
Departments
Article Summaries
Freely available from IEEE.
pp. 4
Departments
Letters
Freely available from IEEE.
pp. 5-6
Celebrating the Past
The Captured Imagination
Freely available from IEEE.
pp. 7-9
by
David Alan Grier
32 & 16 Years Ago
Freely available from IEEE.
pp. 10-11
Making virtual reality more accessible
Freely available from IEEE.
pp. 12-15
by
G. Lawton
Silicon optics aims to combine the best of both worlds
Freely available from IEEE.
pp. 16-19
by
D. Geer
Computing Practices
Qualifying Use Case Diagram Associations
Full-text access may be available. Sign in or learn about subscription options.
pp. 23-29
by
Adenekan (Nick) Dedeke
,
Benjamin Lieberman
Cover Features
Guest Editor's Introduction: Educating the Next Generation of Game Developers
Freely available from IEEE.
pp. 30-34
by
Michael Zyda
Cover Features
Play-Centric Games Education
Full-text access may be available. Sign in or learn about subscription options.
pp. 36-42
by
Tracy Fullerton
Cover Features
Game Design Education: Integrating Computation and Culture
Full-text access may be available. Sign in or learn about subscription options.
pp. 43-51
by
Janet Murray
,
Ian Bogost
,
Michael Mateas
,
Michael Nitsche
Cover Features
Building a Game Development Program
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pp. 52-60
by
Lawrence Argent
,
Bill Depper
,
Rafael Fajardo
,
Sarah Gjertson
,
Scott T. Leutenegger
,
Mario A. Lopez
,
Jeff Rutenbeck
Cover Features
Evolving the Artist-Technologist
Full-text access may be available. Sign in or learn about subscription options.
pp. 62-69
by
Ian Horswill
,
Marlena Novak
Weyuker and Barbacci Honored with Society Awrds
Freely available from IEEE.
pp. 73-74
Departments
Bookshelf
Freely available from IEEE.
pp. 77
Entertainment Computing
It's the End of the Tube as We Know It
Full-text access may be available. Sign in or learn about subscription options.
pp. 83-85
by
Michael Macedonia
How Things Work
Web Search Engines: Part 1
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pp. 86-88
by
David Hawking
Security
Security and Privacy Challenges in Open and Dynamic Environments
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pp. 89-91
by
Lalana Kagal
,
Tim Finin
,
Anupam Joshi
,
Sol Greenspan
Invisible Computing
Games with a Purpose
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pp. 92-94
by
Luis von Ahn
Software Technologies
The Power of 10: Rules for Developing Safety-Critical Code
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pp. 95-97
by
Gerard J. Holzmann
The Profession
The Data Doughnut and the Software Hole
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pp. 100, 98-99
by
Neville Holmes
Showing 21 out of 21
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