Abstract
Recently, state-of-the-art recognition accuracies for pose-invariant face recognition have been achieved by using 2D-Warping methods in a nearest-neighbor framework. However, the main drawback of these methods is the high computational complexity. In this paper we address this issue. We use a simple and fast method to get a rough estimate of a 2D-Warping. This estimate can then be used to apply an image dependent warprange on the 2D-Warping algorithm, limit the possible poses or preselect the most likely classes. By this method we are able significantly reduce the runtime of a recently proposed 2D-Warping algorithm without sacrificing recognition accuracy.