2019 IEEE 5th Workshop on Everyday Virtual Reality (WEVR)
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Abstract

Proposes a texture modelling method based on the pattern spectrum. The pattern spectrum is a mathematical morphological method to describe the size distribution of objects contained in an image. Our method is based on the idea of obtaining a model of the elementary particles that form a texture by optimizing a gray scale structuring element to fit the shape of elementary particles. The optimization method is applied in two stages: the first stage optimizes the extent of the structuring element and the second optimizes the pixel values in the extent.
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