Pattern Recognition, International Conference on
Download PDF

Abstract

This paper presents a texture descriptor based on the fine detail coefficients at three resolution levels of a traslation invariant undecimated wavelet transform. First, we consider vertical and horizontal wavelet detail coefficients at the same position as the components of a bivariate random vector, and the magnitude and angle of these vectors are computed. The magnitudes are modeled by a Generalized Gamma distribution. Their parameters, together with the circular histograms of angles, are used to characterize each texture image of the database. The Kullback-Leibler divergence is used as the similarity measurement. Retrieval experiments, in which we compare two wavelet transforms, are carried out on the Brodatz texture collection. Results reveal the good performance of this wavelet-based texture descriptor obtained via the Generalized Gamma distribution.
Like what you’re reading?
Already a member?
Get this article FREE with a new membership!

Related Articles