2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
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Abstract

Consumer of the shelf heads up displays with onboard cameras and processing power have recently become available. Evaluations of a naive implementation of video-see-through augmented reality suggest that their small display and off-axis camera presents usability problems. We panned and zoomed a composited video feed on the Google Glass device to center the augmented reality context within the display and to give the appearance of a fixed distance to the content. We pilot tested both the panned and zoomed display against a naive implementation and found that users preferred the view-stabilized version.
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