2014 IEEE/ACM Joint Conference on Digital Libraries (JCDL)
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Abstract

This poster explores relationships among video games in an attempt to better understand the domain of video games and interactive media as well as improve user access to games. Video games are related in complex ways that cannot be adequately represented by contemporary conceptual models like Functional Requirements for Bibliographic Records (FRBR). Relationships between game editions, series, distribution methods and additional game content all pose challenges for those seeking to describe video games in a user-centered way.
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