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International Conference on Advances in Computer-Human Interaction

Feb. 10 2010 to Feb. 16 2010

Saint Maarten, Netherlands, Antilles

ISBN: 978-0-7695-3957-7

Table of Contents

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Title Page iFreely available from IEEE.pp. i
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Title Page iiiFreely available from IEEE.pp. iii
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[Copyright notice]Freely available from IEEE.pp. iv
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Table of contentsFreely available from IEEE.pp. v-viii
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PrefaceFreely available from IEEE.pp. ix-x
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Organizing CommitteeFreely available from IEEE.pp. xi-xiv
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ReviewersFreely available from IEEE.pp. xv-xviii
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Qualitative Spatial Modelling of Human Route Instructions to Mobile RobotsFull-text access may be available. Sign in or learn about subscription options.pp. 1-6
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A Preliminary Framework for Differentiating the Paradigms of Human-Technology Interaction ResearchFull-text access may be available. Sign in or learn about subscription options.pp. 7-12
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Multi-language Ontology-Based Search EngineFull-text access may be available. Sign in or learn about subscription options.pp. 13-18
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Towards Cognitively Accessible Web PagesFull-text access may be available. Sign in or learn about subscription options.pp. 19-24
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Simulating On-the-Road Behavior Using a Driving SimulatorFull-text access may be available. Sign in or learn about subscription options.pp. 25-31
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Evaluating the Usability of Transactional Web SitesFull-text access may be available. Sign in or learn about subscription options.pp. 32-37
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The Influence of Telemanipulation-Systems on Fine Motor PerformanceFull-text access may be available. Sign in or learn about subscription options.pp. 44-49
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Terrain-Aware Path Guided Mobile Robot Teleoperation in Virtual and Real SpaceFull-text access may be available. Sign in or learn about subscription options.pp. 56-65
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A Simulation Framework for Human-Robot InteractionFull-text access may be available. Sign in or learn about subscription options.pp. 79-84
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Semi-automatically Configured Fission for Multimodal User InterfacesFull-text access may be available. Sign in or learn about subscription options.pp. 85-90
Enhanced Synthesized Text Reader for Visually Impaired UsersFull-text access may be available. Sign in or learn about subscription options.pp. 91-94
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Facilitating the Design of Multi-channel Interfaces for Ambient ComputingFull-text access may be available. Sign in or learn about subscription options.pp. 95-100
Results of the Improvement on Synthesis System's Speech Quality for Spanish Using Adaptive AutomatasFull-text access may be available. Sign in or learn about subscription options.pp. 101-106
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Detecting Self-Collisions Using a Hybrid Bounding Volume AlgorithmFull-text access may be available. Sign in or learn about subscription options.pp. 107-112
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FLEXIBLE RULES: A Player Oriented Board Game Development FrameworkFull-text access may be available. Sign in or learn about subscription options.pp. 113-118
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Design and Development of 3D Mobile GamesFull-text access may be available. Sign in or learn about subscription options.pp. 119-124
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Music Box: An Algorithm for Producing Visual MusicFull-text access may be available. Sign in or learn about subscription options.pp. 125-129
A Game-Based 3D Simulation of Otranto in the Middle AgesFull-text access may be available. Sign in or learn about subscription options.pp. 130-133
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Behavior Analysis through Games Using Artificial Neural NetworksFull-text access may be available. Sign in or learn about subscription options.pp. 134-138
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Hapto-visual Virtual Reality as a Tool in Psychophysical Research on Roughness SensitivityFull-text access may be available. Sign in or learn about subscription options.pp. 139-142
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A Framework for Abstract Representation and Recognition of Gestures in Multi-touch ApplicationsFull-text access may be available. Sign in or learn about subscription options.pp. 143-147
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The Effectiveness of Commercial Haptic Devices for Use in Virtual Needle Insertion Training SimulationsFull-text access may be available. Sign in or learn about subscription options.pp. 148-153
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Vibrotactile Display of Music on the Human BackFull-text access may be available. Sign in or learn about subscription options.pp. 154-159
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Collaborative Educational System Analysis and AssessmentFull-text access may be available. Sign in or learn about subscription options.pp. 160-165
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OpenSurg: An Ibero-american Project for the Teaching in Medical RoboticsFull-text access may be available. Sign in or learn about subscription options.pp. 166-168
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A Mixed-Reality Training System for Teleoperated BiomanipulationsFull-text access may be available. Sign in or learn about subscription options.pp. 169-174
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Using Rotoscopy Technique to Assist the Teaching of Handwriting for Children with DyspraxiaFull-text access may be available. Sign in or learn about subscription options.pp. 175-178
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The 3A Interaction Model: Towards Bridging the Gap between Formal and Informal LearningFull-text access may be available. Sign in or learn about subscription options.pp. 179-184
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Training Undergraduate Students in User-Centered DesignFull-text access may be available. Sign in or learn about subscription options.pp. 185-190
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HyPhIVE: A Hybrid Virtual-Physical Collaboration EnvironmentFull-text access may be available. Sign in or learn about subscription options.pp. 199-204
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Synergistic Annotation of Multimedia ContentFull-text access may be available. Sign in or learn about subscription options.pp. 205-208
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A Combined Relevance Feedback Approach for User Recommendation in E-commerce ApplicationsFull-text access may be available. Sign in or learn about subscription options.pp. 209-214
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Author IndexFreely available from IEEE.pp. 215-216
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[Publisher's information]Freely available from IEEE.pp. 218
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