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Proceedings
CSEET
CSEET 2014
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2014 IEEE 27th Conference on Software Engineering Education and Training - (CSEE&T)
April 23 2014 to April 25 2014
Klagenfurt, Austria
Table of Contents
Contents
Freely available from IEEE.
pp. 1-3
Foreword
Freely available from IEEE.
pp. iii-v
Organization
Freely available from IEEE.
pp. vi-viii
The times, they are a changing
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pp. 1-2
by
Dennis J. Frailey
Industrial case studies in graduate requirements engineering courses: The impact on student motivation
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pp. 3-12
by
Marian Daun
,
Andrea Salmon
,
Bastian Tenbergen
,
Thorsten Weyer
,
Klaus Pohl
Using business process models to foster competencies in requirements engineering
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pp. 13-22
by
Yvonne Sedelmaier
,
Dieter Landes
Teaching modeling using Umple: Principles for the development of an effective tool
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pp. 23-28
by
Timothy C. Lethbridge
Cloud Computing education strategies
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pp. 29-38
by
Hongyu Pei Breivold
,
Ivica Crnkovic
The flipped classroom experience
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pp. 39-43
by
Pang Nai Kiat
,
Yap Tat Kwong
The synergy of engineering and research aspects in Software Engineering Education
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pp. 44-48
by
Abir Benabid
,
Ghada Al-Hudhud
Increasing the effectiveness of teaching software engineering: A University and industry partnership
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pp. 49-54
by
Aldo Dagnino
InspectorX: A game for software inspection training and learning
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pp. 55-64
by
Henrique Potter
,
Marcelo Schots
,
Leticia Duboc
,
Vera Werneck
Teaching analysis of software designs using dependency graphs
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pp. 65-73
by
Kevin Steppe
Observations of a software engineering studio: Reflecting with the studio framework
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pp. 74-83
by
Christopher N. Bull
,
Jon Whittle
Enhancing the software engineering curriculums: A case study of the Jordanian Universities
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pp. 84-93
by
Samer Hanna
,
Hayat Jaber
,
Fawze Abu Jaber
,
Tarek Al Shalaby
,
Ayad Almasalmeh
Automated mentor assignment in blended learning environments
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pp. 94-98
by
Chris Boesch
,
Kevin Steppe
Improving teamwork in students software projects
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pp. 99-108
by
Maira Marques
,
Sergio F. Ochoa
An experiment on teaching coordination in a globally distributed software engineering class
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pp. 109-118
by
Martin Nordio
,
H.-Christian Estler
,
Bertrand Meyer
,
Nazareno Aguirre
,
Rafael Prikladnicki
,
Elisabetta Di Nitto
,
Anthony Savidis
The impacts of personal characteristic on educational effectiveness in controlled-project based learning on software intensive systems development
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pp. 119-128
by
Yusuke Yamada
,
Shota Inaga
,
Hironori Washizaki
,
Katsuhiko Kakehi
,
Yoshiaki Fukazawa
,
Shoso Yamato
,
Masashi Okubo
,
Teruhiko Kume
,
Manabu Tamaki
Where does experience matter in software process education? An experience report
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pp. 129-138
by
Guoping Rong
,
He Zhang
,
Dong Shao
Teaching and learning agile collaboration
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pp. 139-148
by
Martin Kropp
,
Andreas Meier
,
Magdalena Mateescu
,
Carmen Zahn
Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification
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pp. 149-153
by
Bilal Sercan Akpolat
,
Wolfgang Slany
Learning and working together as prerequisites for the development of high-quality software
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pp. 154-157
by
Gabriele Frankl
,
Sofie Bitter
,
Bonifaz Kaufmann
Improving model-based collaboration by social media integration
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pp. 158-162
by
Wolfgang Gaar
,
Egon Teiniker
Win-for-all in software engineering education: Balancing social dilemmas to foster collaboration
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pp. 163-167
by
Gabriele Frankl
,
Sofie Bitter
,
Bonifaz Kaufmann
Technology-driven software engineering curriculum development
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pp. 168-170
by
Emanuel S. Grant
,
Venky Shankararaman
Reshaping software engineering education towards 2020 engineers
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pp. 171-174
by
Inggriani Liem
,
Yudistira Asnar
,
Saiful Akbar
,
Adi Mulyanto
,
Yani Widyani
Teaching software product engineering in undergraduate computing curriculum
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pp. 175-178
by
Y. Raghu Reddy
,
Kesav V. Nori
Opportunities and challenges in using competencies during design and delivery of software engineering curriculum
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pp. 179-182
by
Venky Shankararaman
,
Joelle Ducrot
Workshop on improving the CSEE&T submissions process
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pp. 183-185
by
Michael Barker
Experience of teaching Executive Master's program in Software Engineering: Challenges, lessons learned, and path forward
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pp. 186-187
by
W. Eric Wong
Self-guided learning environment for undergraduate software engineering
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pp. 188-189
by
Junhua Ding
An active learning module for an introduction to software engineering course
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pp. 190-191
by
A. Frank Ackerman
The impact of SWEBOK Version 3 on software engineering education and training
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pp. 192-200
by
Richard E. Dick Fairley
,
Pierre Bourque
,
John Keppler
Top-10 risks in real-client software engineering class projects
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pp. 201-202
by
Supannika Koolmanojwong
Teaching semantic technologies as part of a software development program
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pp. 203-204
by
Andreas L. Opdahl
Panel on industrial needs and educational response
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pp. 205-208
by
Roland T. Mittermeir
Combining software engineering education and empirical research via instrumented real-client team project courses
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pp. 209-211
by
Barry Boehm
,
Supannika Koolmanojwong
Showing 38 out of 38