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2009 International Conference on CyberWorlds

Sept. 7 2009 to Sept. 11 2009

Bradford, West Yorkshire, UK

ISBN: 978-0-7695-3791-7

Table of Contents

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[Copyright notice]Freely available from IEEE.pp. iv
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Table of contentsFreely available from IEEE.pp. v-ix
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Title Page iFreely available from IEEE.pp. i
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Title Page iiiFreely available from IEEE.pp. iii
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PrefaceFreely available from IEEE.pp. x
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Committee ListsFreely available from IEEE.pp. xi-xii
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Challenges in Crowd SimulationFull-text access may be available. Sign in or learn about subscription options.pp. 1-12
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Robot Programming Using Augmented RealityFull-text access may be available. Sign in or learn about subscription options.pp. 13-20
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Assembly Design and Evaluation Based on Bare-Hand Interaction in an Augmented Reality EnvironmentFull-text access may be available. Sign in or learn about subscription options.pp. 21-28
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Dynamic Hand Gesture Tracking and Recognition for Real-Time Immersive Virtual Object ManipulationFull-text access may be available. Sign in or learn about subscription options.pp. 29-35
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Collaboration in 3D Shared Spaces Using X3D and VRMLFull-text access may be available. Sign in or learn about subscription options.pp. 36-42
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Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted CamerasFull-text access may be available. Sign in or learn about subscription options.pp. 43-50
Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-Driven ResearchFull-text access may be available. Sign in or learn about subscription options.pp. 154-162
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The Reflexive Campus: A Study of Dynamic Architecture in a Virtual WorldFull-text access may be available. Sign in or learn about subscription options.pp. 57-62
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Beyond Reactive Systems: An Associative Memory for Sensory-Driven Intelligent BehaviorFull-text access may be available. Sign in or learn about subscription options.pp. 63-70
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Virtual Humans in Serious GamesFull-text access may be available. Sign in or learn about subscription options.pp. 71-79
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Mathematical Foundation for Designing and Modeling CyberworldsFull-text access may be available. Sign in or learn about subscription options.pp. 80-87
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A Rule-Based Motion Planning for Crowd SimulationFull-text access may be available. Sign in or learn about subscription options.pp. 88-95
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Distortion Correction for Immersive Navigation in Spherical Image EnvironmentFull-text access may be available. Sign in or learn about subscription options.pp. 96-101
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Cyclic Animation of Human Body Using PDE Surfaces and MayaFull-text access may be available. Sign in or learn about subscription options.pp. 102-107
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General Concept of Repairing CAD-ModelsFull-text access may be available. Sign in or learn about subscription options.pp. 108-113
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Gender Classification Based on 3D Face Geometry Features Using SVMFull-text access may be available. Sign in or learn about subscription options.pp. 114-118
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Interactive Surface Design and Manipulation Using PDE-Method through Autodesk Maya Plug-inFull-text access may be available. Sign in or learn about subscription options.pp. 119-125
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Optimal 3D Surface Reconstruction from Multiview Photographic ImagesFull-text access may be available. Sign in or learn about subscription options.pp. 126-131
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On Spherical Product Surfaces in E3Full-text access may be available. Sign in or learn about subscription options.pp. 132-137
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Towards a Definition of Virtual Objects Using Partial Differential EquationsFull-text access may be available. Sign in or learn about subscription options.pp. 138-145
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Generating Animation from Natural Language Texts and Framework of Motion DatabaseFull-text access may be available. Sign in or learn about subscription options.pp. 146-153
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Overview of Factors for Internet Banking AdoptionFull-text access may be available. Sign in or learn about subscription options.pp. 163-170
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Automatic Composition for Contemporary Dance Using 3D Motion Clips: Experiment on Dance Training and System EvaluationFull-text access may be available. Sign in or learn about subscription options.pp. 171-176
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A Content Management System for User-Driven Museums in Second lifeFull-text access may be available. Sign in or learn about subscription options.pp. 185-189
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Adding and Browsing Comments in E-newspaper: An Initial ExperimentFull-text access may be available. Sign in or learn about subscription options.pp. 190-194
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A Novel Framework for Multi-objective Optimization of Video CODECsFull-text access may be available. Sign in or learn about subscription options.pp. 195-202
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The Effects of Gender Differences in the Acceptance of Biometrics Authentication Systems within Online TransactionFull-text access may be available. Sign in or learn about subscription options.pp. 203-210
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Visual Interaction for Real-Time Navigation of Autonomous Mobile RobotsFull-text access may be available. Sign in or learn about subscription options.pp. 211-218
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A Machine Learning Approach for Classifying Offline Handwritten Arabic WordsFull-text access may be available. Sign in or learn about subscription options.pp. 219-223
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A Short Review of Methods for Face Detection and Multifractal AnalysisFull-text access may be available. Sign in or learn about subscription options.pp. 231-236
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An efficient Image Retrieval through DCT Histogram QuantizationFull-text access may be available. Sign in or learn about subscription options.pp. 237-240
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Watermarking H.264/AVC by Modifying DC CoefficientsFull-text access may be available. Sign in or learn about subscription options.pp. 241-245
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Automatic 3D Face Recognition Using Fourier DescriptorsFull-text access may be available. Sign in or learn about subscription options.pp. 246-252
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Next-Day Prediction of Sunspots Area and McIntosh Classifications Using Hidden Markov ModelsFull-text access may be available. Sign in or learn about subscription options.pp. 253-256
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STAKCERT Framework in Eradicating Worms AttackFull-text access may be available. Sign in or learn about subscription options.pp. 257-264
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Modelling Intelligent Phishing Detection System for E-banking Using Fuzzy Data MiningFull-text access may be available. Sign in or learn about subscription options.pp. 265-272
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Social Engineering Detection Using Neural NetworksFull-text access may be available. Sign in or learn about subscription options.pp. 273-278
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Multi-platform Human Computer Interaction in Converged Media SpacesFull-text access may be available. Sign in or learn about subscription options.pp. 279-286
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User Interface for Assisting Babies with Feeding DisordersFull-text access may be available. Sign in or learn about subscription options.pp. 287-291
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Comparison of Adaptive, Adaptable and Mixed-Initiative MenusFull-text access may be available. Sign in or learn about subscription options.pp. 292-297
[Publisher information]Freely available from IEEE.pp. 400-400
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Visual Query Interface for Molecular Dynamics ApplicationFull-text access may be available. Sign in or learn about subscription options.pp. 298-304
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Interactive and Augmented Information Spaces to Support Learning and Dynamic Decision-MakingFull-text access may be available. Sign in or learn about subscription options.pp. 305-311
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Designing Augmented Reality Games for Mobile Learning Using an Instructional-Motivational ParadigmFull-text access may be available. Sign in or learn about subscription options.pp. 312-319
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Learning in Virtual Worlds: The Challenges and OpportunitiesFull-text access may be available. Sign in or learn about subscription options.pp. 320-327
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The Use of Multimodal Metaphors on E-learning Note-TakingFull-text access may be available. Sign in or learn about subscription options.pp. 328-332
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Education in Virtual Worlds: Virtual StorytellingFull-text access may be available. Sign in or learn about subscription options.pp. 333-338
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The Conditions of Permeability: How Shared Cyberworlds Turn into Laboratories of Possible WorldsFull-text access may be available. Sign in or learn about subscription options.pp. 357-363
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Modeling the Personal Space of Virtual Agents for Behavior SimulationFull-text access may be available. Sign in or learn about subscription options.pp. 364-370
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Place and Locality in Augmented Public Space: A Case Study in the Site Specific Nature of Urban ScreensFull-text access may be available. Sign in or learn about subscription options.pp. 371-376
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Cyberworld Cybernetic Art Model for Shared CommunicationsFull-text access may be available. Sign in or learn about subscription options.pp. 377-384
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A Face Tracking Algorithm for User Interaction in Mobile DevicesFull-text access may be available. Sign in or learn about subscription options.pp. 385-390
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Mobile Assisted Language Learning in a Developing Country ContextFull-text access may be available. Sign in or learn about subscription options.pp. 391-397
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Author IndexFreely available from IEEE.pp. 398-399
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