Join Us
Sign In
My Subscriptions
Magazines
Journals
Video Library
Conference Proceedings
Individual CSDL Subscriptions
Institutional CSDL Subscriptions
Resources
Career Center
Tech News
Resource Center
Press Room
Advertising
Librarian Resources
IEEE.org
Help
About Us
Career Center
Cart
Create Account
Sign In
Toggle navigation
My Subscriptions
Browse Content
Resources
All
Home
Proceedings
ISMAR-AMH
ISMAR-AMH 2011
Generate Citations
2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities
Oct. 26 2011 to Oct. 29 2011
Basel
Table of Contents
Papers
Welcome to ISMAR 2011
Freely available from IEEE.
pp. 1
AMH program committee
Freely available from IEEE.
pp. 1-1
Papers
AMH reviewers
Freely available from IEEE.
pp. 1
Papers
Art exhibit chairs
Freely available from IEEE.
pp. 1-2
Papers
Conference committee
Freely available from IEEE.
pp. 1
Papers
ISMAR demo chairs
Freely available from IEEE.
pp. 1
Papers
Symposium general chairs
Freely available from IEEE.
pp. 1-2
Papers
Will we ever become used to immersion? Art history and image science
Freely available from IEEE.
pp. 1
by
Oliver Grau
Papers
Surface/space
Freely available from IEEE.
pp. 1
by
Mark Bolas
Multi modal sensory human communication in the Internet society
Full-text access may be available. Sign in or learn about subscription options.
pp. 1-1
by
Adrian David Cheok
Papers
Steering committee
Freely available from IEEE.
pp. 1
Papers
Support
Freely available from IEEE.
pp. 1
Papers
Building your vision with Qualcomm's Mobile Augmented Reality (AR)
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Daniel Wagner
,
Istvan Barakonyi
,
Istvan Siklossy
,
Jay Wright
,
Roy Ashok
,
Serafin Diaz
,
Blair MacIntyre
,
Dieter Schmalstieg
Papers
Bi-directional OLED microdisplay for see-through HMD
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Uli Bockholt
,
Uwe Vogel
,
Rigo Herold
,
Peter Schreiber
,
Sascha Voth
Psychological keys to success in MAR systems
Full-text access may be available. Sign in or learn about subscription options.
pp. 1-1
by
Mike Neal
,
Jon Cabiria
,
Jerri Lynn Hogg
,
Shane Pase
Papers
Workshops & Tutorials committee
Freely available from IEEE.
pp. 1
by
Florian Michahelles
,
John Quarles
,
Carson Reynolds
Papers
Enabling large-scale outdoor Mixed Reality and Augmented Reality
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Steven Feiner
,
Thommen Korah
,
David Murphy
,
Vasu Parameswaran
,
Matei Stroila
,
Sean White
Papers
International workshop on AR/MR registration, tracking and benchmarking (TrakMark2011)
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Hirokazu Kato
,
Tobias Hollerer
,
Selim Benhimane
,
Winyu Chinthammit
Papers
Visualization in mixed reality environments
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Sean White
,
Denis Kalkofen
,
Christian Sandor
Papers
Indoor positioning and navigation for mobile AR
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Christine Perey
Papers
Authoring solutions for Augmented Reality
Full-text access may be available. Sign in or learn about subscription options.
pp. 1
by
Mark Billinghurst
,
Tobias Langlotz
,
Blair MacIntyre
,
Hartmut Seichter
Papers
Where virtual enhances physical mock-up: A way to understand our heritage
Full-text access may be available. Sign in or learn about subscription options.
pp. 1-6
by
Florent Laroche
,
Myriam Servieres
,
Daniel Lefevre
,
Jean-Louis Kerouanton
Papers
Augmenting experiences -- A bridge between two universities
Full-text access may be available. Sign in or learn about subscription options.
pp. 7-13
by
Marta Turcsanyi-Szabo
,
Peter Simon
,
Andor Abonyi-Toth
,
Nikoletta Ekker
,
Zsofia Ruttkay
Papers
The House of Olbrich -- An Augmented Reality tour through architectural history
Full-text access may be available. Sign in or learn about subscription options.
pp. 15-18
by
Jens Keil
,
Michael Zollner
,
Mario Becker
,
Folker Wientapper
,
Timo Engelke
,
Harald Wuest
Papers
Pre-patterns for designing embodied interactions in handheld augmented reality games
Full-text access may be available. Sign in or learn about subscription options.
pp. 19-28
by
Yan Xu
,
Evan Barba
,
Iulian Radu
,
Maribeth Gandy
,
Richard Shemaka
,
Brian Schrank
,
Blair MacIntyre
,
Tony Tseng
Papers
Handheld AR games -- A triarchic conceptual design framework
Full-text access may be available. Sign in or learn about subscription options.
pp. 29-36
by
Yu-Ning Chang
,
Raymond Koon Chuan Koh
,
Henry Been-Lirn Duh
Papers
Augmented reality in a serious game for manual assembly processes
Full-text access may be available. Sign in or learn about subscription options.
pp. 37-39
by
Robert Woll
,
Thomas Damerau
,
Kevin Wrasse
,
Rainer Stark
Papers
Mobile augmented reality in the museum: Can a lace-like technology take you closer to works of art?
Full-text access may be available. Sign in or learn about subscription options.
pp. 41-47
by
Anne Bationo Tillon
,
Isabelle Marchal
,
Pascal Houlier
Papers
The augmented Van Gogh's: Augmented reality experiences for museum visitors
Full-text access may be available. Sign in or learn about subscription options.
pp. 49-52
by
Yolande Kolstee
,
Wim van Eck
Papers
Imagination: The third reality to the virtuality continuum
Full-text access may be available. Sign in or learn about subscription options.
pp. 53-60
by
Christopher Stapleton
,
Jim Davies
Papers
The role of the artist in evolving AR as a new medium
Full-text access may be available. Sign in or learn about subscription options.
pp. 61-65
by
Helen Papagiannis
Papers
A syncretic approach to artistic research in mixed reality data transfer
Full-text access may be available. Sign in or learn about subscription options.
pp. 67-72
by
Julian Stadon
,
Raphael Grasset
Papers
lifeClipper3 -- An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented reality
Full-text access may be available. Sign in or learn about subscription options.
pp. 73-82
by
Jan Torpus
,
Beatrice Tobler
Papers
Turning Augmented Reality into a media: Design exploration to build a dedicated visual language
Full-text access may be available. Sign in or learn about subscription options.
pp. 83-89
by
Nicolas Henchoz
,
Vincent Lepetit
,
Pascal Fua
,
John Miles
Papers
Experience design, interactive art environments and the sense of becoming
Full-text access may be available. Sign in or learn about subscription options.
pp. 91-98
by
Sofia Mytilinaiou
,
Karen Cham
,
Chris Hutchison
Papers
Sound Perfume: Augmenting user's identity using sound and fragrance stimulation
Full-text access may be available. Sign in or learn about subscription options.
pp. 99-100
by
Yongsoon Choi
,
Adrian David Cheok
,
Xavier Roman
,
Veronica Halupka
,
Kenichi Sugimoto
Papers
The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language
Full-text access may be available. Sign in or learn about subscription options.
pp. 101-102
by
Andrew Roth
Papers
Water in augmented space
Full-text access may be available. Sign in or learn about subscription options.
pp. 103-104
by
Corinne Studer
,
John Shave
Papers
Social semiotic analysis of the design space of augmented reality
Full-text access may be available. Sign in or learn about subscription options.
pp. 105-106
by
Brad Cameron
,
Christian Sandor
,
Peter Mickan
Papers
Sensitivity of image based Augmented Reality fitting simulation
Full-text access may be available. Sign in or learn about subscription options.
pp. 107-108
by
Sanghee Hah
,
Jun Park
,
Jong-deok Kim
Papers
Architectural models in urban landscapes: Synthesis of markers and virtual structures
Full-text access may be available. Sign in or learn about subscription options.
pp. 109-110
by
Werner Lonsing
Showing 41 out of 41