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Proceedings
ISMAR
ISMAR 2016
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2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
Sept. 19 2016 to Sept. 23 2016
Merida, Yucatan, Mexico
Table of Contents
Title Page i
Freely available from IEEE.
pp. i-i
Title Page iii
Freely available from IEEE.
pp. iii-iii
Copyright Page
Freely available from IEEE.
pp. iv-iv
Table of Contents
Freely available from IEEE.
pp. v-vii
Message from the ISMAR 2016 General Chair and Deputy General Chairs
Freely available from IEEE.
pp. viii-viii
Message from the ISMAR 2016 Science and Technology Program Chairs and TVCG Guest Editors
Freely available from IEEE.
pp. ix-ix
Message from the ISMAR 2016 Science and Technology Program Chairs
Freely available from IEEE.
pp. x-xi
Message from the ISMAR 2016 Science and Technology Poster Chairs
Freely available from IEEE.
pp. xii-xiii
Message from the Workshop and Tutorial Chairs
Freely available from IEEE.
pp. xiv-xiv
Message from the Demonstration Chairs
Freely available from IEEE.
pp. xv-xv
Message from the Hackathon Chairs
Freely available from IEEE.
pp. xvi-xvi
ISMAR 2016 Conference Committee Members
Freely available from IEEE.
pp. xvii-xvii
ISMAR 2016 Science and Technology Program Committee Members
Freely available from IEEE.
pp. xviii-xviii
ISMAR 2016 Steering Committee Members
Freely available from IEEE.
pp. xix-xix
Reviewers
Freely available from IEEE.
pp. xx-xx
Keynotes
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pp. xxi-xxii
Sponsors and Supporters
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pp. xxiii-xxv
Robust Keyframe-based Monocular SLAM for Augmented Reality
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pp. 1-10
by
Haomin Liu
,
Guofeng Zhang
,
Hujun Bao
Leveraging the User's Face for Absolute Scale Estimation in Handheld Monocular SLAM
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pp. 11-17
by
Sebastian B. Knorr
,
Daniel Kurz
σ-DVO: Sensor Noise Model Meets Dense Visual Odometry
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pp. 18-26
by
Benzun Wisely Babu
,
Soohwan Kim
,
Zhixin Yan
,
Liu Ren
Instant Mixed Reality Lighting from Casual Scanning
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pp. 27-36
by
Thomas Richter-Trummer
,
Denis Kalkofen
,
Jinwoo Park
,
Dieter Schmalstieg
A Single Camera Image Based Approach for Glossy Reflections in Mixed Reality Applications
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pp. 37-43
by
Tobias Schwandt
,
Wolfgang Broll
An Empirical Model for Specularity Prediction with Application to Dynamic Retexturing
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pp. 44-53
by
Alexandre Morgand
,
Mohamed Tamaazousti
,
Adrien Bartoli
Edge Snapping-Based Depth Enhancement for Dynamic Occlusion Handling in Augmented Reality
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pp. 54-62
by
Chao Du
,
Yen-Lin Chen
,
Mao Ye
,
Liu Ren
Practical and Precise Projector-Camera Calibration
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pp. 63-70
by
Liming Yang
,
Jean-Marie Normand
,
Guillaume Moreau
Learning to Fuse: A Deep Learning Approach to Visual-Inertial Camera Pose Estimation
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pp. 71-76
by
Jason R. Rambach
,
Aditya Tewari
,
Alain Pagani
,
Didier Stricker
PPV: Pixel-Point-Volume Segmentation for Object Referencing in Collaborative Augmented Reality
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pp. 77-83
by
Kuo-Chin Lien
,
Benjamin Nuernberger
,
Tobias Höllerer
,
Matthew Turk
Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality
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pp. 84-93
by
Maadh Al-Kalbani
,
Ian Williams
,
Maite Frutos-Pascual
Automated Spatial Calibration of HMD Systems with Unconstrained Eye-cameras
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pp. 94-99
by
Alexander Plopski
,
Jason Orlosky
,
Yuta Itoh
,
Christian Nitschke
,
Kiyoshi Kiyokawa
,
Gudrun Klinker
TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences
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pp. 100-106
by
Lior Shapira
,
Judith Amores
,
Xavier Benavides
The Influence of using Augmented Reality on Textbook Support for Learners of Different Learning Styles
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pp. 107-114
by
Jia Zhang
,
Amy Ogan
,
Tzu-Chien Liu
,
Yao-Ting Sung
,
Kuo-En Chang
Reality Skins: Creating Immersive and Tactile Virtual Environments
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pp. 115-124
by
Lior Shapira
,
Daniel Freedman
Augmented Reality 3D Discrepancy Check in Industrial Applications
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pp. 125-134
by
Oliver Wasenmüller
,
Marcel Meyer
,
Didier Stricker
Author Index
Freely available from IEEE.
pp. 135-135
Publisher's Information
Freely available from IEEE.
pp. 136-136
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