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2014 International Conference on Interactive Technologies and Games (iTAG)

Oct. 16 2014 to Oct. 17 2014

Nottingham, United Kingdom

Table of Contents

Title Page iFreely available from IEEE.pp. i-i
Title Page iiiFreely available from IEEE.pp. iii-iii
Copyright PageFreely available from IEEE.pp. iv-iv
Table of ContentsFreely available from IEEE.pp. v-vi
Message from General ChairFreely available from IEEE.pp. vii-vii
Conference OrganizationFreely available from IEEE.pp. viii-viii
ReviewersFreely available from IEEE.pp. ix-ix
KeynotesFull-text access may be available. Sign in or learn about subscription options.pp. x-xi
Remote Operation of Robots via Mobile Devices to Help People with Intellectual DisabilitiesFull-text access may be available. Sign in or learn about subscription options.pp. 1-8
Teaching Computational Thinking by Playing Games and Building RobotsFull-text access may be available. Sign in or learn about subscription options.pp. 9-12
How Body Movement Influences Virtual Reality Analgesia?Full-text access may be available. Sign in or learn about subscription options.pp. 13-19
A Mobile Assistive Application for People with Cognitive DeclineFull-text access may be available. Sign in or learn about subscription options.pp. 28-35
Immersive Virtual Reality Deployment in a Lean Manufacturing EnvironmentFull-text access may be available. Sign in or learn about subscription options.pp. 51-58
An Investigation of Gamification Typologies for Enhancing Learner MotivationFull-text access may be available. Sign in or learn about subscription options.pp. 71-78
Author IndexFreely available from IEEE.pp. 84-84
Publisher's InformationFreely available from IEEE.pp. 86-86
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