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Proceedings The Fourth International Workshop on Rapid System Prototyping

June 28 1993 to June 30 1993

Research Triangle Park, NC, USA

Table of Contents

Prototyping distributed systems using an object-oriented specification languageFull-text access may be available. Sign in or learn about subscription options.pp. 236,237,238,239,240,241,242,243,244,245
Mathematical foundation for the design of testing systemsFull-text access may be available. Sign in or learn about subscription options.pp. 224,225,226,227,228,229,230,231,232,233,234,235
Development of neural network tools for rapid computer system designFull-text access may be available. Sign in or learn about subscription options.pp. 210,211,212,213,214,215,216,217,218,219,220,221,222,223
Advanced requirements engineering workstationFull-text access may be available. Sign in or learn about subscription options.pp. 205,206,207,208
A generic prototype model for distributed systems based on high level object oriented specificationFull-text access may be available. Sign in or learn about subscription options.pp. 194,195,196,197,198,199,200,201,202,203,204
REE-a requirements engineering environment for analyzing and validating software and system requirementsFull-text access may be available. Sign in or learn about subscription options.pp. 188,189,190,191,192,193
Controlling prototyping and evolutionary developmentFull-text access may be available. Sign in or learn about subscription options.pp. 164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185
Real-time scheduling for software prototypingFull-text access may be available. Sign in or learn about subscription options.pp. 150,151,152,153,154,155,156,157,158,159,160,161,162,163
Design and implementation of an interface control unit for rapid prototypingFull-text access may be available. Sign in or learn about subscription options.pp. 141,142,143,144,145,146,147,148
Rapid prototyping using laser restructurable VLSI circuitsFull-text access may be available. Sign in or learn about subscription options.pp. 134,135,136,137,138,139,140
The design of a library support system for a telecommunication system synthesis environmentFull-text access may be available. Sign in or learn about subscription options.pp. 120,121,122,123,124,125,126,127,128,129,130,131
A constrained prototyping tool: RSP WFull-text access may be available. Sign in or learn about subscription options.pp. 114,115,116,117,118,119
Interactive system design in ESCAPEFull-text access may be available. Sign in or learn about subscription options.pp. 108,109,110,111,112,113
Parallel switch level fault simulation algorithm/complexity verification using compiled code VHDLFull-text access may be available. Sign in or learn about subscription options.pp. 100,101,102,103,104,105
Rapid prototyping using the VMEbus in an open systems architecture real-time environmentFull-text access may be available. Sign in or learn about subscription options.pp. 89,90,91,92,93,94,95,96,97,98,99
A reusable rapid prototyping environment for monitoring in a discrete part manufacturing and semi process industryFull-text access may be available. Sign in or learn about subscription options.pp. 80,81,82,83,84,85,86,87,88
Stochastic statecharts and rapid prototype software architectureFull-text access may be available. Sign in or learn about subscription options.pp. 68,69,70,71,72,73,74,75,76,77
Verification and validation in an iterative software development environmentFull-text access may be available. Sign in or learn about subscription options.pp. 57,58,59,60,61,62,63,64,65,66,67
Taxonomy of rapid-prototyping methods and toolsFull-text access may be available. Sign in or learn about subscription options.pp. 42,43,44,45,46,47,48,49,50,51,52,53,54,55,56
The 1993 AnyBoard rapid-prototyping environmentFull-text access may be available. Sign in or learn about subscription options.pp. 31,32,33,34,35,36,37,38,39,40
PDG: a process-level debugger for concurrent programs in the GRAPE rapid prototyping environmentFull-text access may be available. Sign in or learn about subscription options.pp. 17,18,19,20,21,22,23,24,25,26,27,28,29,30
Development of a load balancing tool for the GRAPE rapid prototyping environmentFull-text access may be available. Sign in or learn about subscription options.pp. 2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
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