Default Cover Image

2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

March 27 2021 to April 1 2021

Lisbon, Portugal

ISBN: 978-1-6654-4057-8

Table of Contents

Title Page iFreely available from IEEE.pp. 1-1
Title Page iiiFreely available from IEEE.pp. 3-3
[Copyright notice]Freely available from IEEE.pp. 4-4
Table of ContentsFreely available from IEEE.pp. 5-513
WorkshopsFull-text access may be available. Sign in or learn about subscription options.pp. 19-23
TutorialsFull-text access may be available. Sign in or learn about subscription options.pp. 24-26
Panels [3 abstracts]Freely available from IEEE.pp. 27-28
Management of crisis exercises in Virtual RealityFull-text access may be available. Sign in or learn about subscription options.pp. 6-13
Collective Intelligence of Autonomous Animals in VR HuntingFull-text access may be available. Sign in or learn about subscription options.pp. 14-22
Design and Simulation of Next-Generation Augmented Reality User Interfaces in Virtual RealityFull-text access may be available. Sign in or learn about subscription options.pp. 23-29
Immersive Multimodal and Procedurally-Assisted Creation of VR EnvironmentsFull-text access may be available. Sign in or learn about subscription options.pp. 30-37
Developing VR content for digital career guidance in the context of the pandemicFull-text access may be available. Sign in or learn about subscription options.pp. 38-43
Parkinson’s Disease Simulation in Virtual Reality for Empathy Training in Medical EducationFull-text access may be available. Sign in or learn about subscription options.pp. 56-59
Depression Prevention by Mutual Empathy Training: Using Virtual Reality as a ToolFull-text access may be available. Sign in or learn about subscription options.pp. 60-63
A Short Description of an Ankle-Actuated Seated VR Locomotion InterfaceFull-text access may be available. Sign in or learn about subscription options.pp. 64-66
The Bayesian Causal Inference of Body Ownership Model: Use in VR and Plausible Parameter ChoicesFull-text access may be available. Sign in or learn about subscription options.pp. 67-70
Exploiting Voice Transformation to Promote Interaction in Virtual EnvironmentsFull-text access may be available. Sign in or learn about subscription options.pp. 75-79
A hybrid approach to structural modeling of individualized HRTFsFull-text access may be available. Sign in or learn about subscription options.pp. 80-85
Experiencing Presence in a Virtual Reality Music VideoFull-text access may be available. Sign in or learn about subscription options.pp. 86-89
First Steps Towards Augmented Reality Interactive Electronic Music ProductionFull-text access may be available. Sign in or learn about subscription options.pp. 90-93
Generative RGB-D Face Completion for Head-Mounted Display RemovalFull-text access may be available. Sign in or learn about subscription options.pp. 109-116
Towards Avatars for Remote Communication using Mobile Augmented RealityFull-text access may be available. Sign in or learn about subscription options.pp. 135-139
CyberSense: A Closed-Loop Framework to Detect Cybersickness Severity and Adaptively apply Reduction TechniquesFull-text access may be available. Sign in or learn about subscription options.pp. 148-155
A new device to restore sensory congruency in virtual reality and to prevent cybersicknessFull-text access may be available. Sign in or learn about subscription options.pp. 156-160
Subject 001 - A Detailed Self-Report of Virtual Reality Induced SicknessFull-text access may be available. Sign in or learn about subscription options.pp. 165-168
Mitigation of Cybersickness in Immersive 360°VideosFull-text access may be available. Sign in or learn about subscription options.pp. 169-177
Redirected Tilting: Eliciting Postural Changes with a Rotational Self-Motion IllusionFull-text access may be available. Sign in or learn about subscription options.pp. 178-182
Understanding Emotional Expression with Haptic Feedback Vest Patterns and Immersive Virtual RealityFull-text access may be available. Sign in or learn about subscription options.pp. 183-188
Effects of Different Auditory Feedback Frequencies in Virtual Reality 3D Pointing TasksFull-text access may be available. Sign in or learn about subscription options.pp. 189-194
Touch Recognition on Complex 3D Printed Surfaces using Filter Response AnalysisFull-text access may be available. Sign in or learn about subscription options.pp. 195-200
Haptic-Enabled Buttons Through Adaptive Trigger ResistanceFull-text access may be available. Sign in or learn about subscription options.pp. 201-204
"Lend Me a Hand" – Extending the Reach of Seated VR Players in Unmodified Games Through Remote Co-PilotingFull-text access may be available. Sign in or learn about subscription options.pp. 214-219
MARTYR: Exploring Ingredients of Virtual Dining ExperiencesFull-text access may be available. Sign in or learn about subscription options.pp. 226-231
Is Functionality All That Matters? Examining Everyday User Opinions of Augmented Reality DevicesFull-text access may be available. Sign in or learn about subscription options.pp. 232-237
Real-time Immersive VR Visualization of Ocean Climate DataFull-text access may be available. Sign in or learn about subscription options.pp. 238-241
Mixed Reality in Asymmetric Collaborative Environments: A Research Prototype for Virtual City ToursFull-text access may be available. Sign in or learn about subscription options.pp. 250-256
Social Virtual Reality: Ethical Considerations and Future Directions for An Emerging Research SpaceFull-text access may be available. Sign in or learn about subscription options.pp. 271-277
VR based Explorations of the Rhine RiverbedFull-text access may be available. Sign in or learn about subscription options.pp. 291-296
Training Social Skills of Children with ASD Through Social Virtual RobotFull-text access may be available. Sign in or learn about subscription options.pp. 314-319
Collaborative learning in VR for cross-disciplinary distributed student teamsFull-text access may be available. Sign in or learn about subscription options.pp. 320-325
Using Virtual Reality to Facilitate Common Operational Pictures’ RepresentationFull-text access may be available. Sign in or learn about subscription options.pp. 336-341
Revisiting the Scene-Graph-as-Bus Concept: Inter-networking Heterogeneous Applications Using glTF FragmentsFull-text access may be available. Sign in or learn about subscription options.pp. 342-346
Designing a collaborative virtual reality system to assess social inclusion among neurodiverse studentsFull-text access may be available. Sign in or learn about subscription options.pp. 353-357
Redirection Using AlignmentFull-text access may be available. Sign in or learn about subscription options.pp. 360-362
An Overview of Group Navigation in Multi-User Virtual RealityFull-text access may be available. Sign in or learn about subscription options.pp. 363-369
Direction change of redirected walking via a single shoe height changeFull-text access may be available. Sign in or learn about subscription options.pp. 375-376
Multisensory Teleportation in Virtual Reality ApplicationsFull-text access may be available. Sign in or learn about subscription options.pp. 377-379
Evaluating VR Sickness in VR Locomotion TechniquesFull-text access may be available. Sign in or learn about subscription options.pp. 380-382
An Overview and Analysis of Publications on Locomotion TaxonomiesFull-text access may be available. Sign in or learn about subscription options.pp. 385-388
Effects of a handlebar on standing VR locomotionFull-text access may be available. Sign in or learn about subscription options.pp. 393-394
Privacy-certification standards for extended-reality devices and servicesFull-text access may be available. Sign in or learn about subscription options.pp. 397-398
Privacy and Personal Space: Addressing Interactions and Interaction Data as a Privacy ConcernFull-text access may be available. Sign in or learn about subscription options.pp. 399-400
Interactive Narrative Facial Expression Animation Generation by Intuitive Curve DrawingFull-text access may be available. Sign in or learn about subscription options.pp. 406-409
All AR-Board: Seamless AR Marker Integration into Board GamesFull-text access may be available. Sign in or learn about subscription options.pp. 410-412
A pipeline for facial animations on low budget VR productionsFull-text access may be available. Sign in or learn about subscription options.pp. 413-417
Evaluating User Acceptance using WebXR for an Augmented Reality Information SystemFull-text access may be available. Sign in or learn about subscription options.pp. 418-419
A practical framework of multi-person 3D human pose estimation with a single RGB cameraFull-text access may be available. Sign in or learn about subscription options.pp. 420-421
Protocol for Dynamic Load Distribution in Web-Based ARFull-text access may be available. Sign in or learn about subscription options.pp. 422-423
Digital Twin as A Mixed Reality Platform for Art Exhibition CurationFull-text access may be available. Sign in or learn about subscription options.pp. 424-425
"Through the Solar System" ——XR science education system based on multiple monitorsFull-text access may be available. Sign in or learn about subscription options.pp. 428-429
Visualization and Manipulation of Air Conditioner Flow via Touch ScreenFull-text access may be available. Sign in or learn about subscription options.pp. 430-431
Virtual Reality in transit: how acceptable is VR use on public transport?Full-text access may be available. Sign in or learn about subscription options.pp. 432-433
Hand-by-Hand Mentor: An AR based Training System for Piano PerformanceFull-text access may be available. Sign in or learn about subscription options.pp. 436-437
Showing 100 out of 274