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2017 19th Symposium on Virtual and Augmented Reality (SVR)

Nov. 1 2017 to Nov. 4 2017

Curitiba

Table of Contents

Table of contentsFreely available from IEEE.pp. v-ix
Fall Risk Analysis during VR InteractionFull-text access may be available. Sign in or learn about subscription options.pp. 18-28
Navigation and Interaction in a CAVE through Microsoft Kinect Device IntegrationFull-text access may be available. Sign in or learn about subscription options.pp. 29-38
Haptic Surgery Simulation for CataractFull-text access may be available. Sign in or learn about subscription options.pp. 57-64
Virtual Reality System for the Treatment of AcrophobiaFull-text access may be available. Sign in or learn about subscription options.pp. 74-77
Development of a Method for Capturing Human Motion Using a RGB-D CameraFull-text access may be available. Sign in or learn about subscription options.pp. 97-106
3D Object Tracking in RGB-D Images Using Particle Swarm OptimizationFull-text access may be available. Sign in or learn about subscription options.pp. 107-115
Interactivity and Immersion Evaluation on SmartphonesFull-text access may be available. Sign in or learn about subscription options.pp. 116-119
Assessing the Experience of Immersion in Electronic GamesFull-text access may be available. Sign in or learn about subscription options.pp. 146-154
An Immersive Visualization Study on Molecules ManipulationFull-text access may be available. Sign in or learn about subscription options.pp. 169-177
Heuristics Evaluation and Improvements for Low-Cost Virtual RealityFull-text access may be available. Sign in or learn about subscription options.pp. 178-187
From Virtual Reality to Digital Arts with MosaicodeFull-text access may be available. Sign in or learn about subscription options.pp. 200-206
Augmented Reality and Serious Games: A Systematic Literature MappingFull-text access may be available. Sign in or learn about subscription options.pp. 227-235
Mobile Augmented Reality Systems Applied to Food Packaging - A Heuristic EvaluationFull-text access may be available. Sign in or learn about subscription options.pp. 243-252
Using Augmented Reality to overlapping information in live airport camerasFull-text access may be available. Sign in or learn about subscription options.pp. 253-256
Aurasma: A Tool for EducationFull-text access may be available. Sign in or learn about subscription options.pp. 257-260
Gamification as a Learning Strategy in a Simulation of Dental AnesthesiaFull-text access may be available. Sign in or learn about subscription options.pp. 271-278
A Simulator for Regional Anesthesia TrainingFull-text access may be available. Sign in or learn about subscription options.pp. 289-292
Dynamic Analysis of Software Systems through Virtual RealityFull-text access may be available. Sign in or learn about subscription options.pp. 331-340
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