IEEE VR 2020: The 27th IEEE Conference on Virtual Reality and 3D User Interfaces

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Submissions Due: 03 September 2019

IEEE VR 2020: the 27th IEEE Conference on Virtual Reality and 3D User Interfaces

March 22-26, 2020, Atlanta, USA

http://ieeevr.org/2020/

Important Dates

  • CLOSED: Abstracts due (REQUIRED)
  • CLOSED: Submissions due
  • November 9, 2019 : Notification of first review cycle results
  • January 6, 2020 : Revised paper submissions due to second review cycle
  • January 22, 2020 : Final notifications
  • January 31, 2020 : Camera-ready material due from authors of accepted papers

Overview

IEEE VR 2020 seeks original, high-quality papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces (3DUIs).

Inquiries contact: program2020@ieeevr.org

Topics

IEEE VR 2020 seeks contributions in VR/AR/MR and 3DUI including, but not limited to, the following topics:

  • 3D and volumetric display and projection technology
  • 3D authoring
  • 3D user interaction
  • 3DUI metaphors
  • Audio interfaces, sound rendering, spatialized audio, auditory perception and psychoacoustics
  • Collaborative interactions
  • Computer graphics techniques
  • Crowd simulation
  • Embodied agents, virtual humans and (self-)avatars
  • Ethical issues
  • Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics, other touch-based UI
  • Human factors and ergonomics
  • Immersive / 360° video
  • Immersive analytics and visualization
  • Input devices
  • Locomotion and navigation
  • Mediated and diminished reality
  • Mobile, desktop or hybrid 3DUIs
  • Modeling and simulation
  • Multi-user and distributed systems
  • Multimodal capturing and reconstruction
  • Multimodal input and output
  • Multimodal/cross-modal Interaction and perception
  • Multisensory rendering, registration, and synchronization
  • Non-fatiguing 3DUIs
  • Non-visual interfaces (such as olfactory)
  • Perception and cognition
  • Presence, body ownership, and agency
  • Scene description and management issues
  • Software architectures, toolkits, and engineering
  • Storytelling
  • Teleoperation and telepresence
  • Therapy and rehabilitation
  • Touch, tangible and gesture interfaces
  • Tracking and sensing
  • Usage research, evaluation methods and empirical studies

Submission Guidelines

Paper abstracts and complete papers must be submitted electronically through the online submission system: https://new.precisionconference.com/~vr

Paper abstracts and complete papers must be submitted electronically through the online submission system: https://new.precisionconference.com/~vr

All VR Journal Papers submissions should be formatted using the IEEE Computer Society TVCG journal format described at http://junctionpublishing.org/vgtc/Tasks/camera_tvcg.html. Including a teaser image on page 1 is encouraged but not required.

Contacts

Journal Papers Chairs:

  • Joseph Gabbard, Virginia Tech, USA
  • Joaquim Jorge, INESC-ID / Técnico Lisboa, POR
  • Torsten Wolfgang Kuhlen, RWTH Aachen University, GER
  • Maud Marchal, Univ. Rennes, INSA/IRISA, FRA
  • Anthony Steed, University College London, UK

Email contact: program2020@ieeevr.org