Abstract
In the context of the IEEE VR 2022 3DUI Contest entitled “Arts, Science, Information, and Knowledge - Visualized and Interacted”, this paper presents a VR application to highlight the usage of the rubber slider metaphor. The rubber slider is an augmentation of usual 2D slider controls where users can bend the slider axis in order to control an additional degree of freedom value in the application. This demonstration immerses users in a Virtual Environment where they will be able to explore a database of art pieces geolocated on a 3D earth model and their corresponding art movements displayed on a timeline interface.